On September 13, 2005, Blizzard's incredibly popular massive multiplayer online role playing game World of Warcraft (WoW) experienced an event that mimicked that the spread of a viral infection throughout its playerbase. A damaging effect, called Corrupted Blood, ravaged thousands of gamers, and abandoned lower-leveled characters within an inevitable death-loop. The effect, known as a debuff, was a temporary condition, but one that may spread to wow gold classic other players if they stood close to one another, exactly like a real virus.
A week after the outbreak, it compelled Blizzard to restart every WoW server to stop it from spreading out of control.
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Hakkar would cast Corrupted Blood on players and it would damage them for about 10 seconds. Players would spread the impact to others if they got too near to buy wow classic gold those infected. After the 10 seconds were done, or players completed the boss battle, the harmful impact was supposed to end. Only it did not.